Work on the game began on January 2014. The team consist currently of 7 game development students located in Kajaani, Finland.
Our goal with King of Thule is to create a single- & multiplayer strategy game. Simply put, the game is turn-based king of the hill, where all player actions happen simultaneously. The game is set in a low-fantasy version of iron age, in northern lands.
Here's how it started out:
We'll upload some fresher in-game prototype pictures as we're done changing to Unity 5.